![]() Sepll does not scale with intellect or skills.ĭescription: This spell restores the health of an unit and causes damage to the undead. My opinion: Rank 3 of the spell is quite a cool thing, however I find it easier to boost all your units powers than to free one single troop of its effects. Removes all negative effects from a friendly target and all postive effects from an enemy target. Removes all effects of a friendly or enemy target. Spell does not scale with Intellect or skills.ĭescription: Removes all effects on a friendly target. However, it is only superior to other spells if you have no or not many other enemies to fight. My opinion: If you face an enemy that has a high defence value, you can make great use of this spell. This skill becomes stronger by increasing intellect and the "Creation" skill.ĭescription: Decreases an enemy unit's defenses. Also, the mana costs are pretty high, while leadership is rather low. For a pure summoner, it could be a good starting spell, but not good enough for higher levels. But you can get real bad luck and summon creatures of level 1, which die far too quickly. ![]() My opinion: Call of Nature can be a big aid for anybody in every situation. The level and number of creatures is determined by the level of the spell. Description: Calls a troop of animals to fight by your side until the end of the battle.
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